toadstorm

2 AM and still cooking…

I made a ton of progress on the demo reel today; I should easily have everything online and ready to go in less than a week. The pixel art is incredibly time-consuming, but not nearly to the same level as the music. I’ve been composing everything in Famitracker, an NES Read more…

toadstorm

Hey nerds

I’m starting up this blog to document all of the garbage I deal with as a 3D technical director, both for my own benefit and for other TDs who are running into the same problems I encounter. Hopefully it will all be of use to someone.