My latest gigantic Houdini project is finally live! I was the Technical Director for this one, which also means Houdini tube effects, lighting, shading, rendering, etc. Thanks to my fellow Houdini artist, Alvaro Segura, for handling the inky effects, as well as for helping me to refine the tube generator OTL I spent so long constructing.
Houdini
Animating RBDs by Hand
A fairly common problem I see motion graphics artists struggling to figure out in Houdini is how to animate objects procedurally, but have them collide realistically while moving. They want to be able to art Read more…