Customizing stock nodes in Houdini

Casey Hupke asked an interesting question today: “how can I get a Color SOP to automatically update its node color to match the picked color?” This reminded me of some other pipeline work I’d done in the past to customize existing nodes in Houdini; for example, adding a few spare Read more

MOPs @ Houdini Hive Worldwide

In case you haven’t seen it already, my presentation on MOPs at Houdini Hive Worldwide has been online for about a month now. Here’s the presentation: I’d forgotten to upload the example files I built during the presentation. They’ll be included in the examples directory in the next Experimental release Read more

Doing away with Houdini.env

This is a sort of sequel to the previous post I made about handling the Houdini.env file, and about configuring environments in general. Houdini 17.5 introduced the concept of “packages”, which are little JSON files (JSON meaning JavaScript Object Notation, filling a similar role as XML or YAML) that define Read more

MOPs @ EUE 2019

SideFX Software was generous enough to ship me out to the Netherlands last week to meet my partner-in-MOPs, the inimitable Moritz Schwind, and present together a little slide show about motion graphics, Houdini, and prison hooch at End User Event 2019! The technical stuff about MOPs starts about halfway through Read more