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redshift

Houdini

Tile rendering in Redshift

Those of us unlucky enough to be rendering stills for print are familiar with the idea of rendering tiles in order to allow a render job to be more easily parallelized. Instead of trying to render and save one massive 20k square image to disk from a single machine, bucket Read more

By toadstorm, 6 years03/01/2021 ago
Houdini

Oil And Water – project breakdown

Another year, another very very short side project. This was meant to be both an exploration of Vellum (and an attempt to see if I could force Vellum to work in 2D), and a neat little intro video for a new demo reel. This project is considerably less complicated than Read more

By toadstorm, 7 years06/22/2019 ago
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